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	<title>Comments for Dome Lab 2010</title>
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	<link>http://domelab2010.anat.org.au</link>
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		<title>Comment on Dome Lab 2010 Videos by Fulldome Live Action&#8230; pt. 5 &#171; Hue Walker</title>
		<link>http://domelab2010.anat.org.au/2010/12/dome-lab-2010-videos/comment-page-1/#comment-38</link>
		<dc:creator>Fulldome Live Action&#8230; pt. 5 &#171; Hue Walker</dc:creator>
		<pubDate>Thu, 24 Mar 2011 21:12:24 +0000</pubDate>
		<guid isPermaLink="false">http://domelab2010.blog.anat.org.au/?p=736#comment-38</guid>
		<description>[...] of the characters were coming through the domeLab pieces in such an evocative way. I began to play back the pieces in my mind, looking for the [...]</description>
		<content:encoded><![CDATA[<p>[...] of the characters were coming through the domeLab pieces in such an evocative way. I began to play back the pieces in my mind, looking for the [...]</p>
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		<title>Comment on Virtual Tour dome case study by Virtual Orchestra &#124; MOD Productions</title>
		<link>http://domelab2010.anat.org.au/2010/11/virtual-tour-dome-case-study/comment-page-1/#comment-37</link>
		<dc:creator>Virtual Orchestra &#124; MOD Productions</dc:creator>
		<pubDate>Tue, 01 Feb 2011 23:21:31 +0000</pubDate>
		<guid isPermaLink="false">http://domelab2010.blog.anat.org.au/?p=635#comment-37</guid>
		<description>[...] more detail on the project, check out our in depth case study.  Category: Apps &amp; Games, CASE STUDIES, Events, FEATURED PROJECTS Tagged: FEATURED [...]</description>
		<content:encoded><![CDATA[<p>[...] more detail on the project, check out our in depth case study.  Category: Apps &amp; Games, CASE STUDIES, Events, FEATURED PROJECTS Tagged: FEATURED [...]</p>
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		<title>Comment on Virtual Tour dome case study by APPS &#38; GAMES &#124; MOD Productions</title>
		<link>http://domelab2010.anat.org.au/2010/11/virtual-tour-dome-case-study/comment-page-1/#comment-36</link>
		<dc:creator>APPS &#38; GAMES &#124; MOD Productions</dc:creator>
		<pubDate>Fri, 28 Jan 2011 06:51:26 +0000</pubDate>
		<guid isPermaLink="false">http://domelab2010.blog.anat.org.au/?p=635#comment-36</guid>
		<description>[...] for site specific art installations or immersive games, including use of Augmented Reality. A project case study is available.  Category: PRODUCTS AND SERVICES             [...]</description>
		<content:encoded><![CDATA[<p>[...] for site specific art installations or immersive games, including use of Augmented Reality. A project case study is available.  Category: PRODUCTS AND SERVICES             [...]</p>
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		<title>Comment on About by DomeLab – ANAT Fulldome Workshop « civilizedmachine</title>
		<link>http://domelab2010.anat.org.au/about/comment-page-1/#comment-35</link>
		<dc:creator>DomeLab – ANAT Fulldome Workshop « civilizedmachine</dc:creator>
		<pubDate>Fri, 03 Dec 2010 03:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://domelab2010.blog.anat.org.au/?page_id=2#comment-35</guid>
		<description>[...] 20 artists from around Australia and a bunch of national and international dome practitioners came together to nut out experiments in live action for the Dome environment. The organisers had given us a bunch of young actors to work with, so we put them through their paces (well, in the case of the production team I was in, that involved tying one of them up and filming him wrapped in black plastic, lit with a strobe light, and locked in the boot of a car!) while trying to wrangle the idea of shooting for a round space that stretches behind and around your audience. A bunch of pictures and other info available on the Domelab blog here. [...]</description>
		<content:encoded><![CDATA[<p>[...] 20 artists from around Australia and a bunch of national and international dome practitioners came together to nut out experiments in live action for the Dome environment. The organisers had given us a bunch of young actors to work with, so we put them through their paces (well, in the case of the production team I was in, that involved tying one of them up and filming him wrapped in black plastic, lit with a strobe light, and locked in the boot of a car!) while trying to wrangle the idea of shooting for a round space that stretches behind and around your audience. A bunch of pictures and other info available on the Domelab blog here. [...]</p>
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		<title>Comment on Resources by Paul Bourke</title>
		<link>http://domelab2010.anat.org.au/resources/comment-page-1/#comment-34</link>
		<dc:creator>Paul Bourke</dc:creator>
		<pubDate>Tue, 23 Nov 2010 12:06:56 +0000</pubDate>
		<guid isPermaLink="false">http://domelab2010.blog.anat.org.au/#comment-34</guid>
		<description>Following various questions relating to venues, styles, etc, the following has just been released ... all sorts of interesting statistics
   http://www.lochnessproductions.com/pltref/2010state/2010stateofthedome.html</description>
		<content:encoded><![CDATA[<p>Following various questions relating to venues, styles, etc, the following has just been released &#8230; all sorts of interesting statistics<br />
   <a href="http://www.lochnessproductions.com/pltref/2010state/2010stateofthedome.html" rel="nofollow">http://www.lochnessproductions.com/pltref/2010state/2010stateofthedome.html</a></p>
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		<title>Comment on Lab notes by Paul Bourke</title>
		<link>http://domelab2010.anat.org.au/2010/11/lab-notes/comment-page-1/#comment-33</link>
		<dc:creator>Paul Bourke</dc:creator>
		<pubDate>Tue, 23 Nov 2010 12:04:40 +0000</pubDate>
		<guid isPermaLink="false">http://domelab2010.blog.anat.org.au/?p=671#comment-33</guid>
		<description>You said &quot;Assuming that the variation in dome theatres can be dealt with, I guess the next question is how to master a work for both dome and traditional screening simultaneously?&quot;

Fulldome CG producers of traditional science material do often create a wide screen version from the fulldome, assuming a sweet spot N degrees up from the spring line. This can obviously be done since one generated (captured) easily enough of the visual field of view.

By I suggest that if one exploits the fulldome opportunities then creation of planar versions become less successful.</description>
		<content:encoded><![CDATA[<p>You said &#8220;Assuming that the variation in dome theatres can be dealt with, I guess the next question is how to master a work for both dome and traditional screening simultaneously?&#8221;</p>
<p>Fulldome CG producers of traditional science material do often create a wide screen version from the fulldome, assuming a sweet spot N degrees up from the spring line. This can obviously be done since one generated (captured) easily enough of the visual field of view.</p>
<p>By I suggest that if one exploits the fulldome opportunities then creation of planar versions become less successful.</p>
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	<item>
		<title>Comment on Lab notes by Paul Bourke</title>
		<link>http://domelab2010.anat.org.au/2010/11/lab-notes/comment-page-1/#comment-32</link>
		<dc:creator>Paul Bourke</dc:creator>
		<pubDate>Tue, 23 Nov 2010 12:00:39 +0000</pubDate>
		<guid isPermaLink="false">http://domelab2010.blog.anat.org.au/?p=671#comment-32</guid>
		<description>There definitely are formula for creating precise and easy to view stereo. This is where many people make a mistake and think it&#039;s an art rather than a science .. well geometry anyway.</description>
		<content:encoded><![CDATA[<p>There definitely are formula for creating precise and easy to view stereo. This is where many people make a mistake and think it&#8217;s an art rather than a science .. well geometry anyway.</p>
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		<title>Comment on Virtual Tour dome case study by Michela Ledwidge</title>
		<link>http://domelab2010.anat.org.au/2010/11/virtual-tour-dome-case-study/comment-page-1/#comment-31</link>
		<dc:creator>Michela Ledwidge</dc:creator>
		<pubDate>Thu, 18 Nov 2010 04:41:14 +0000</pubDate>
		<guid isPermaLink="false">http://domelab2010.blog.anat.org.au/?p=635#comment-31</guid>
		<description>&gt; how would you fit a whole orchestra in there?

Good question. The subject of the next phase of the project! I think the key to a compelling experience might be a dynamic layout rather than trying to find one static composition that works. Lots of fun experimentation ahead...

 &gt; Did you use a normal HD camera to shoot the different people and ‘post-stitch’ it together for dome projection? 

We used the iCinema Centre&#039;s Spherecam

http://www.icinema.unsw.edu.au/projects/infra_spherecam_1.html

Following you on Vimeo! Thanks for link.</description>
		<content:encoded><![CDATA[<p>&gt; how would you fit a whole orchestra in there?</p>
<p>Good question. The subject of the next phase of the project! I think the key to a compelling experience might be a dynamic layout rather than trying to find one static composition that works. Lots of fun experimentation ahead&#8230;</p>
<p> &gt; Did you use a normal HD camera to shoot the different people and ‘post-stitch’ it together for dome projection? </p>
<p>We used the iCinema Centre&#8217;s Spherecam</p>
<p><a href="http://www.icinema.unsw.edu.au/projects/infra_spherecam_1.html" rel="nofollow">http://www.icinema.unsw.edu.au/projects/infra_spherecam_1.html</a></p>
<p>Following you on Vimeo! Thanks for link.</p>
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	</item>
	<item>
		<title>Comment on Lab notes by Michela Ledwidge</title>
		<link>http://domelab2010.anat.org.au/2010/11/lab-notes/comment-page-1/#comment-30</link>
		<dc:creator>Michela Ledwidge</dc:creator>
		<pubDate>Wed, 17 Nov 2010 13:03:14 +0000</pubDate>
		<guid isPermaLink="false">http://domelab2010.blog.anat.org.au/?p=671#comment-30</guid>
		<description>Paul, thanks for your comments. 

Assuming that the variation in dome theatres can be dealt with, I guess the next question is how to master a work for both dome and traditional screening simultaneously? &#039;Porting&#039; content from one style screen to the other was the basis of my Avatar observation.

Are there any case studies where dome theatrical content was adapted from traditional cinematic work.</description>
		<content:encoded><![CDATA[<p>Paul, thanks for your comments. </p>
<p>Assuming that the variation in dome theatres can be dealt with, I guess the next question is how to master a work for both dome and traditional screening simultaneously? &#8216;Porting&#8217; content from one style screen to the other was the basis of my Avatar observation.</p>
<p>Are there any case studies where dome theatrical content was adapted from traditional cinematic work.</p>
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		<title>Comment on DomeLab 2010 Wrap-Up by Michela Ledwidge</title>
		<link>http://domelab2010.anat.org.au/2010/11/domelab-2010-wrap-up/comment-page-1/#comment-28</link>
		<dc:creator>Michela Ledwidge</dc:creator>
		<pubDate>Wed, 17 Nov 2010 12:55:47 +0000</pubDate>
		<guid isPermaLink="false">http://domelab2010.blog.anat.org.au/?p=688#comment-28</guid>
		<description>Nice write-up Jonny. 

 &gt; In particular, there was a shot in one piece  that I had observed during filming that didn’t work because of the lost subtly.

Interesting point. I&#039;m not sure if you were referring to our piece but I definitely noticed this in our two-handed shot. I&#039;m not entirely sure how you present an intimate moment between two people in domespace.</description>
		<content:encoded><![CDATA[<p>Nice write-up Jonny. </p>
<p> &gt; In particular, there was a shot in one piece  that I had observed during filming that didn’t work because of the lost subtly.</p>
<p>Interesting point. I&#8217;m not sure if you were referring to our piece but I definitely noticed this in our two-handed shot. I&#8217;m not entirely sure how you present an intimate moment between two people in domespace.</p>
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